3D Compass when in gunner or turret view within helicopters.ģ.
#BMR INSURGENCY MOD#
Others can bail at anytime.Ĭhute will auto open unless ACE3 mod is running.Ģ. Pilot cannot bail unless helicopter has at least 70% damage to engine or at least 70% overall damage. Once landed original loadout will be restored. Existing backpack is moved to ventral position and parachute pack added to back. If mod is installed on client and server then the following features will be added to players when they are in Helicopters or Fixed Wing.ġ. If mod is installed on server only then client will not have additional features.
#BMR INSURGENCY MODS#
mod is often a requirement for other mods and as far as I know has no compatibility issues with any other mod besides the deprecated joint_rails mod witch is now built into CBA_A3. If you run it on client then it will affect recruited AI and Zeused AI (client side AI).Ģ. If you are using a headless client then it should be installed on server and headless client. It can be hidden with launch parameter -serverMod= if you wish to have no mod requirements when joining server. Robalo, the creator of ASR_AI3 has a great track record of keeping this mod working, updated and the mod does what he advertises. It puts the dumb lifeless AI to work and makes for some serious live action. mod is highly recommended to enhance AI behavior. RHS Armed Forces of the Russian Federation - Requirements : RHS Desert Armed Forces of the Russian Federation - Requirements : RHS GREF Chenarus Ground Forces and Nationalist Troops - Requirements : RHS Serbian Armed Forces - Requirements : Leights Islamic State of Takistan/Sahrani and Afghan Militia - Requirements : + ( or Syrian Arab Army and Islamic State - Requirements : CUP Takistan Army and Takistan Militia - Requirements : Massi CSAT Army and Middle East Insurgents - Requirements : Massi Takistan Army and Takistan Insurgents - Requirements : Massi Africian Rebel Army and Civilian Rebel supporters - Requirements : OPTRE Insurrectionists - Requirements : IFA3 Desert US Army - Requirements : Recommended Mods:ġ. CSAT Pacific and Syndikat Apex - Requirements : Apex ExpansionĦ. CSAT Pacific - Requirements : Apex Expansionĥ. "Opposing Army/Mod Initialization" and Arma 3 Startup parameter -mod= to activate:Ĥ. The following optional mod combinations are detected and activated in mission depending on lobby parameter Required mods: from the terrain mods there are a multitude of supported mods. Required mods: BMR_Insurgency_Green.napfwinter Required mods: Germany Buildings 3 (Arma2 Legacy) Required mods: BMR_Insurgency_v1_50.pja312 Required mods: BMR_Insurgency_v1_50_CUP.tem_anizay Required mods: BMR_Insurgency_v1_50.tem_anizay Required mods: BMR_Insurgency_v1_50_FFAA.lythium Required mods: BMR_Insurgency_v1_50.lythium Required mods: BMR_Insurgency_v1_50_IFA3.Staszow Required mods: BMR_Insurgency_v1_50_OPTRE.lingor3 Required mods: BMR_Insurgency_v1_50.dingor Required mods: BMR_Insurgency_v1_50.lingor3 Required mods: BMR_Insurgency_v1_50.Kapaulio Required mods: BMR_Insurgency_v1_50.clafghan Required mods: BMR_Insurgency_v1_50_RHS.Mog Required mods: BMR_Insurgency_v1_50.napfwinter Required mods: BMR_Insurgency_v1_50.xcam_taunus Required mods: BMR_Insurgency_v1_50_CUP.fallujah Required mods: BMR_Insurgency_v1_50.fallujah Required mods: BMR_Insurgency_v1_50_RHS.pja305 Required mods: BMR_Insurgency_v1_50.pja305 Required mods: BMR_Insurgency_v1_50.pja310 Required mods: BMR_Insurgency_v1_50.Kunduz Required mods: BMR_Insurgency_v1_50.Bornholm Required mods: BMR_Insurgency_v1_50_CUP.Zargabad Required mods: BMR_Insurgency_v1_50.Zargabad Required mods: BMR_Insurgency_v1_50_RHS.Takistan Required mods: BMR_Insurgency_v1_50.Takistan Required mods: BMR_Insurgency_v1_50_RHS.Malden Required mods: BMR_Insurgency_v1_50_RHS.Tanoa Required mods: BMR_Insurgency_v1_50_OPTRE.Altis (this version is out of date until the Devs at Armaholic get new site up or Big returns.).
#BMR INSURGENCY DOWNLOAD#
Mission Pack Download latest stable version 1.50: Please report any problems on this thread. I recommend trying default lobby parameters first then tweak from there if needed.
#BMR INSURGENCY UPGRADE#
Minimum Required Mods: None (Altis, Stratis Tanoa and Malden versions).Ĭurrent supported Islands requiring components of Community Upgrade Project - Terrains Complete : You can choose hide the markers with lobby parameter. Small black markers indicate Intel Locations on the map. Rather, it is spawned in random buildings. The primary difference is that Intel is not dropped when killing certain Insurgents. What is the difference from this Insurgency compared to traditional Insurgency? Performance has been a big factor in developing this mission. Fully JIP, MP, Dedicated and Hosted Server compatible.